Title: Makeing a "Splash Screen" Post by: GarrisonRicketson on April 08, 2012, 11:56:25 pm I put this together,
Down Load, for (http://dl.dropbox.com/u/15387474/A_SCREENSPLASH_tut.bas.zip) the .bas Demo, on makeing a "splash screen" or Screen "splash image",.. Hoping some one finds it usefull, I sure did, with very much thanks, to Galleon, Terrie Richie, ,"Clippy", and others at http://www.qb64.net (http://www.qb64.net) If you do need any further explanation, feel free to ask here, or follow the link included in the tutorial. it is a link to the entire discussion thread. http://www.qb64.net/forum/index.php?topic=5816.msg59907#msg59907 (http://www.qb64.net/forum/index.php?topic=5816.msg59907#msg59907) from Garry Title: Re: Makeing a "Splash Screen" Post by: GarrisonRicketson on April 09, 2012, 09:54:53 pm It is pretty simple to do this now, with this utility: Written by Terrie Richie, also using Code contributed by Galleon,(the author of qb64 ) at qb64.net Code: '************************* '* SPLASH SCREEN CREATOR * '************************* ' DIM strdata$ DIM filename$ DIM splashfile$ DIM count& DIM outputfile$ DIM yesno$ strdata$ = "" CLS PRINT "SPLASH SCREEN CREATOR" PRINT "Enter file name of image to convert." PRINT "(enter nothing to quit)" LINE INPUT "> "; filename$ IF filename$ = "" THEN END IF NOT _FILEEXISTS(filename$) THEN PRINT "FILE NOT FOUND!" END END IF PRINT "Enter file name of output (ex: splash1.bas)" PRINT "(enter nothing to quit)" LINE INPUT "> "; outputfile$ IF outputfile$ = "" THEN END PRINT "Include QB64 viewer code in output?" PRINT "(Y = include viewing code)" PRINT "(N = just output the string data)" DO LINE INPUT "(Y/N)> "; yesno$ yesno$ = LEFT$(UCASE$(yesno$), 1) LOOP UNTIL yesno$ = "Y" OR yesno$ = "N" PRINT "Creating "; outputfile$; "... one moment please" IF INSTR(filename$, ".") THEN splashfile$ = LEFT$(filename$, INSTR(filename$, ".") - 1) + RIGHT$(filename$, LEN(filename$) - INSTR(filename$, ".")) ELSE splashfile$ = filename$ END IF OPEN outputfile$ FOR OUTPUT AS #2 IF yesno$ = "Y" THEN PRINT #2, "'************************" PRINT #2, "'* SPLASH SCREEN VIEWER *" PRINT #2, "'************************" PRINT #2, "" PRINT #2, "DIM "; splashfile$; "$" PRINT #2, "DIM byte~%%" PRINT #2, "DIM count&" PRINT #2, "DIM splash&" PRINT #2, "DIM "; splashfile$; "_bin$" PRINT #2, "" END IF PRINT #2, splashfile$; "$ = "; CHR$(34); OPEN filename$ FOR BINARY AS #1 strdata$ = SPACE$(LOF(1)) GET #1, , strdata$ CLOSE #1 FOR count& = 1 TO LEN(strdata$) PRINT #2, RIGHT$("0" + HEX$(ASC(strdata$, count&)), 2); NEXT count& PRINT #2, CHR$(34) IF yesno$ = "Y" THEN PRINT #2, "" PRINT #2, splashfile$; "_bin$ = SPACE$(LEN("; splashfile$; "$) \ 2)" PRINT #2, "FOR count& = 1 TO LEN("; splashfile$; "_bin$)" PRINT #2, " ASC("; splashfile$; "_bin$, count&) = VAL("; CHR$(34); "&H"; CHR$(34); " + MID$("; splashfile$; "$, (count& - 1) * 2 + 1, 2))" PRINT #2, "NEXT count&" PRINT #2, "OPEN "; CHR$(34); "splash_"; filename$; CHR$(34); " FOR BINARY AS #1" PRINT #2, "PUT #1, , "; splashfile$; "_bin$" PRINT #2, "CLOSE #1" PRINT #2, "" PRINT #2, "splash& = _LOADIMAGE("; CHR$(34); "splash_"; filename$; CHR$(34); ", 32)" PRINT #2, "SCREEN splash&" PRINT #2, "_DELAY 5" PRINT #2, "SCREEN _NEWIMAGE(640, 480, 32)" PRINT #2, "KILL "; CHR$(34); "splash_"; filename$; CHR$(34) PRINT #2, "_FREEIMAGE splash&" PRINT #2, "PRINT "; CHR$(34); "CONTINUE YOUR PROGRAM HERE"; CHR$(34) END IF CLOSE #2 PRINT outputfile$; " has been successfully created." PRINT "NOW all you need do is compile the .bas file you just created!" Then put it at the start of your program,if there are any questions , feel free to ask. |